Du vermisst Need for Speed World? Dann haben wir gute Nachrichten! Die Server wurden wieder online geschaltet! Oder zumindest neu. Electronic Arts feiert das zweijährige Jubiläum seines kostenlosen Online-Rennspiels Need for Speed World und beschenkt die Spieler mit verschiedenen. Ab sofort kannst du die Betaphase von Need for Speed World Online auch auf Deutsch genießen. Der Spielclient, der für das Spiel benötigt wird, ist jetzt auch.
Need for Speed World: Beta-Phase gestartetreine Online-Spiel der Reihe, welches auch Rollenspielelemente beinhaltete. Need for Speed: World spielte in einer weiträumigen, frei befahrbaren Welt. 8/10 ( Stimmen) - Download Need for Speed World kostenlos. Need for Speed World ist ein ausgezeichnetes Online-Rennspiel. Installieren Sie jetzt Need. Electronic Arts feiert das zweijährige Jubiläum seines kostenlosen Online-Rennspiels Need for Speed World und beschenkt die Spieler mit verschiedenen.
Nfs World Online Техническая информация VideoNeed for Speed World Online 2019 - Soapbox Race World Freeroam Sparkserver is a Need for Speed: World server project. Our goal is to become the most valued NFS: World server among the players. We have a diverse community, consisting of players from all around the world. We publish monthly updates featuring . Need For Speed World is the free, online version of the hugely popular arcade style racing game franchise. The game is a massively multi-player open world game, with which you can interact and race with many other players from around the planet/10(). Because of the lost of NFS: World, The users of grajjietmalta.com " berkay" & "Nilzao", managed to make an o ffline patch with the help of its community and had started working on a multiplayer server called Soapbox Race World, which makes the game again playable in multiplayer.
Here's a Terrifying thought: the Need For Speed series has been around for 16 years. Spookily, seconds after writing that sentence, a press release appeared in my inbox for Need For Speed: Hot Pursuit, developed by Criterion, some eight years after Black Box made its sequel.
This is confusing, so listen carefully: four years ago, Black Box made the half-decent NFS: Carbon, a pseudo-open world affair, the core engine of which is being used for NFS: World, a game that represents the series' opening foray into the massively multiplayer online space.
This is that most rare of genres: a driving-based MMO. As such it comes with all the trappings of traditional MMOs - levelling, guilds of sorts , personalisation and socialisation, all wrapped in shiny graphics and accessible gameplay.
It may use a four year-old engine, but the game's been worked on for some time, and the cars, features and world have all been refreshed.
Black Box don't want to leave anybody out, so its team is optimising down to netbooks and up to new graphics slingers. So will anybody will be able to play World?
I tried the beta on an ancient laptop, and while it ran, it wasn't exactly fun. Upstairs on my monster gaming PC from Alienware World was a different matter, boasting an instantly familiar Need For Speed look and feel, with the keyboard proving perfectly functional during a few hours tearing round what looked like San Francisco.
As Abney says, "This is a level of quality that has never before been seen in a free online game. When Abney says World is free, it's not strictly true.
Technically it is, but you will eventually reach a point at which microtransactions are the only way you'll be able to progress. These will enable you to buy - or rent - new cars, and crucially stock up on power-ups.
It's these modifiers that largely define the three I 'classes' - Race, Explore and Pursuit - each of which has specific power-ups -kind of like Blur.
For instance, if you specialise in Races, you'll be looking to stock up on Nitrous, and maybe a bit of Slingshot, which enables you to instantly catch up to the car in front.
If you like getting chased by the cops, an Emergency Evade power-up flips any nearby cars into the air, and the Juggernaut rams anyone out of the way, including the roadblocks that will spring up.
As you may have guessed, this isn't a hardcore driving simulation. It's even more arcade-oriented than previous NFS titles it's all about action.
There are even scripted demolition events that enable you to cause mass damage while increasing your reputation.
As for the races, they can be entered by driving to the starting hub or simply by clicking on the world map.
While online multiplayer racing is Worlds focus, there are also single-player races against AI opponents that can also reward you in terms of cash and reputation.
And even if you're piss-poor you can still acquire a random power-up through a lottery system in which you click on one of five facedown cards at the end of a race.
Teams guilds can be formed, each with their own distinctive look. While hardcore Need For Speed fans will want to buy the best, fastest cars, it does seem as if the game will also cater for Sunday drivers and lunchtime dabblers.
Indeed, it's already being integrated with Facebook and other tedious social networks, so you can invite your pretend friends to drive a pretend car around a pretend world.
With only the forthcoming Test Drive Unlimited2 competing for online driving space, NFS: World would appear to have the heritage to carve out a sizable niche, particularly among those who like winding up the old bill.
It's a free-to-play racing MMO, a bolted together spaghetti junction of former iterations of Need for Speed, designed to suck coins from the sweaty hands of its players through microtransactions and paid-for content packs.
As you enter its world, which will initially comprise of the towns of Rockport and Silverton extracted from Need for Speed Carbon and Need for Speed Most Wanted , you're presented with the ghost cars of other players running amok.
Someone with too many exclamation marks in his name will hurtle by with a police car in hot pursuit, while another car might choose to excitedly drive in circles around you, either eager to make a new friend or to insult you through the chat window below.
To access the different races just requires a brief click on the map. This will line you up with fellow competitors in an instanced race away from the hubbub, where ethereal forms are replaced by solid livery.
It's here that the true MMO trappings of NSFW become more evident, with four chosen power-ups lurking in your numerical keys much as troll-bashes and buffs do in World of Wcircraft.
Nos, for example, will give a familiar burst of speed, while more amusing abilities such as Emergency Evade and Traffic Magnet respectively throw cars surrounding you into the air, and instructs passing NPC cars on a morning commute to bundle in on the car in front.
Access to the skill-trees that ladle these delights into your menu bars is granted through levelling, since during each race you'll earn XP although NFS cool kids call it 'Rep' as well as in-game cash to spend on refilling your power-ups.
And those who want power-ups on tap can purchase Boost, another in-game currency, with their own real-world cash and make sure that their stocks never dwindle.
This is a fascinating project, and one scaled to run on the lowliest of laptops, but whether the somewhat utilitarian and chunky graphics of NFSW will truly hook the masses is yet to be seen.
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Over retuned cars. Scroll down. How to play Download. To play on the server, you need to download the Soapbox Race World launcher and extract it to a suitable location.